The Second Emotion Recognition In The Wild Challenge (EmotiW) 2014 consists of an audio-video based emotion classification challenge, which mimics the real-world conditions. Traditionally, emotion recognition has been performed on data captured in constrained lab-controlled like environment. While this data was a good starting point, such lab controlled data poorly represents the environment and conditions faced in real-world situations. With the exponential increase in the number of video clips being uploaded online, it is worthwhile to explore the performance of emotion recognition methods that work `in the wild'. The goal of this Grand Challenge is to carry forward the common platform defined during EmotiW 2013, for evaluation of emotion recognition methods in real-world conditions. The database in the 2014 challenge is the Acted Facial Expression In Wild (AFEW) 4.0, which has been collected from movies showing close-to-real-world conditions. The paper describes the data partitions, the baseline method and the experimental protocol.